SUPERHOT – Superslow Supercool

The story of SUPERHOT began in 2013 with 7DFPS, a game jam. The team launched a website with a playable prototype and it became popular very quickly. After this first success the Polish developers decided to create a Kickstarter and fortunately they reached their goal. A few days ago they finally published their game on Steam.

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So what is SUPERHOT about?  TIME. Time only moves when you move, which isn´t entirely correct (it moves veeeery slowly). At it´s core it is a very simple first person shooter with melee combat and a small range of weapons (SMG, shotgun, pistols). What makes it really special is it´s use of the aforementioned time mechanic. As long as you don´t move your enemies stand almost still. You can watch the bullets fly around slowly like in Matrix (even more slower). This makes the combat a lot more tactical. You need to watch in which direction the bullets will go and also if you are surrounded by enemies.

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The coolest weapon in the game is certainly the katana. It let´s you slice your enemies in half with a very statisfing “slash” sound. This gives the katana-moments a very appealing “Kill Bill”-vibe.

The most problematic weapon by far is the SMG. While it is very powerful, it makes you an easy target because each time you shoot a bullet, time progresses and the SMG quickly fires 3 bullets, making the tactical approach a lot harder.

Later in the game you get the ability to switch your body with your enemies, thus you are able to escape almost impossible situations.

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Nevertheless this game is a lot more frustrating than I anticipated. You can´t really meausure how large your character is, so it might happen that you get hit by a bullet thinking that you should have evaded it easily. Furthermore you have to be completely aware of your surroundings because new enemies can spawn everywhere, only indicated by a glowing red light. So if you focus too much on the battle in front of you, you gonna die quickly. I also experienced some heavy lagging with the game and I´m not really sure why (my rig runs most games on Very High).

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The artstyle is very fancy: the environment is painted in white and your enemies are made of shiny red crystals. Only throwable objects or weapons appear in black.

In summary SUPERHOT is a really cool game. You can feel like Neo, dodging bullets. It is really fun to mess with the time mechanic. It just so happend that I killed a guy, then got hungry, made me something to eat and then came back took his gun and shot his friend. Awesome! Just be aware that you have to pay a pretty high price for the game right now. It is 20€ on Steam and the storymode alone shouldn´t take you more than 2 hours (the story itself isn´t really worth mentioning).

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